Third-party tool OptiScaler has introduced support for AMD’s FSR 4 upscaling in Vulkan-based games, a capability AMD has yet to deliver officially. The update works by routing upscaling instructions ...
But only for its Battlemage, B-series chips.
A couple of new job listings on Nvidia’s official careers portal reveal the tech giant is looking for more Linux developers. This includes both improving existing Nvidia Linux drivers, as well as ...
In an unexpected bit of news, Toyota has unveiled a proprietary game engine called Fluorite. Nope, this doesn't mean the company is entering the game development any time soon, but rather, is ...
Nintendo 3DS Azahar has just announced support for caching shaders to disk. Azahar has to translate 3DS vertex shaders so your GPU can use them, slowing down gameplay. By caching compiled shaders, ...
PikaOS is a gaming-centric Linux distribution. PikaOS is based on Debian and offers different versions. You can install and use PikaOS for free. There are now several ...
When I updated to the latest version of Slang, I noticed that my engine would log a Vulkan SPIRV validation error when creating certain shader modules and ...
Following the worldwide launch of the ASUS ROG Xbox Ally handhelds, Microsoft announced some interesting upcoming features for both of the initial models specifically, and for Windows 11 gaming PCs at ...
To help accelerate graphics post-processing, neural shaders, physics simulations, and machine learning inference on the GPU, DDK 25.2 implements support for VK_KHR_cooperative_matrix. This extension ...
ON1 Photo RAW combines professional editing tools, AI-powered features, and flexible file management into a single platform. It is particularly attractive for photographers who prefer owning their ...
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