Abstract: Animating quadruped 3D objects, such as chairs and tables, typically involves three steps in the traditional computer graphics pipeline: Rigging, Skinning, and Retargeting. Commonly, ...
So much of building an arcade game is a cluttered way of saying "animate this sprite until something happens", like colliding with another sprite, reaching a boundary, or an event response. Most of us ...
A fleeting burst of red light high above a Kimberley storm, in Western Australia's far north, has been caught on camera by a storm-chasing photographer. The eruption of red, luminous sparks is known ...
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