A post-processing shader to use the chromatic aberration effect on Unity camera. Works on all rendered scene or just on the edges of the screen, like a vignette.
This uses a basic Kuwahara filter algorithm as a post-processing effect. You can control the level of detail by adjusting the filter’s intensity (the kernel size, also called the radius) through a ...
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Abstract: In microwave induced thermo-acoustic tomography (TAT), circular scanning sensor array is the general signal acquiring mode. For higher sensitivity, large aperture detectors are widely ...
Abstract: The facial expression spotting task serves as the foundation for expression recognition, focusing on identifying the onset and offset frames of facial expressions. State-of-the-art methods ...
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