Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers ...
Ghost Recon Breakpoint recently got its 2.0 update, bringing support for the Vulkan api to the game. Today Dominic tests this ...
While much of the emphasis involving game development these days seems to revolve around DirectX 12, the competing Vulkan API has been lurking in the shadows, ready to strike at a moment's notice. Up ...
In a forum post over on the programming forums for Star Citizen, director of graphics engineering Ali Brown has announced that Star Citizen will now use Khronos' Vulkan API, rather than switching to ...
Valheim's 0.146.8 update introduced support for the Vulkan API to help the game run better, but many players are confused about its functionality. The Vulkan API is a simple graphics API, similar to ...
Unity's new beta branch has launched, adding a bunch of new features to the game engine, including support for Google Daydream VR, more graphical features and full support for the Vulkan API. No doubt ...
Adrian has been a tech enthusiast since the 90s with a particular passion for gaming that developed thanks to his first gaming outings on Pong, Zork and Space Invaders. In the years that followed he ...
The gap between mobile and PC gaming is constantly narrowing because of the improvements in mobile hardware. But as this gap closes, game developers need tools that can help them create titles that ...
Stardock updated its Ashes of the Singularity strategy game with support for the Vulkan graphics-rendering API in August, and that introduced some serious performance improvements — especially for ...
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