Virtual reality gained impressive ground in 2020, a recent PwC study finds. Global VR content revenues reportedly increased by around 30% year-over-year, beating out film, traditional video games, and ...
VR always brings a different experience to the table with the realism of playing games in a 3D environment, and the lineup this year is nothing short of jaw-dropping. From fighting among the stars to ...
Valve today shared a handful of new stats revealing the growth of VR on Steam over the course of 2020. In an 2020 year-in-review recap of Steam, Valve took note of SteamVR’s growth over the last year.
2020 was not a bad year for VR games. Let’s just put that out there front and center. We saw new and innovative technology this year and plenty of titles in the VR space that were head-turners. That ...
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