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Game dev legends reminiscing about the 'golden days of computer games' being over by 1989 is a trip
This would be like us saying 'Remember the good old days of, uh, 2016?' ...
The new Divinity game was announced at The Game Awards in December 2025 with a flashy-- and super gross --CGI trailer. The game has no release date as of yet. The developers found themselves embroiled ...
Gaming Industry 'We're honoured to share the same name': Two indie devs accidentally released games with the same name only days apart and it ended in the most wholesome way possible Gaming Industry ...
One developer that’s not ashamed to admit its use of AI is Embark Studios, the team behind The Finals and ARC Raiders. Both ...
Game Dev Heroes, the awards initiative created to shine a spotlight on the often-overlooked individuals powering the games industry, is expanding internationally with the launch of Game Dev Heroes ...
AAA game development, as measured by headcount, can be staggering in its scale. From massive open-world epics that consume hundreds or even thousands of specialist developers, to live-service titles ...
The Nintendo Switch 2 has been around for months, and many would expect more developers to start working on games dedicated to the new console. However, several teams report that getting access to ...
A new report suggests that many AA and indie studios have been unable to secure development kits for Nintendo Switch 2 ahead of its launch this June. Several game developers from AA and indie studios ...
Last week, several veteran developers got together to announced the formation of a new indie game studio, going by the name Soft Rains. The team is made up indie and AAA devs who have worked for ...
The Philippine game development sector is likely to grow as large as its Asian neighbors in the coming years, driven by the country’s sizable market and predominantly young, tech-savvy population that ...
Stellar Blade developer Shift Up has acquired Resident Evil creator Shinji Mikami's new studio, as it appears to show a ...
Game launches are always nail-biting affairs for developers. Maybe fans find critical bugs that make the overall experience unplayable. Maybe the game doesn't review well, or starts making headlines ...
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