Part 2 of MindShift's Guide to Games and Learning. Those who still think of content as the driving force of education may not be ready for game-based learning. What do we mean by “content”? In this ...
Journal of Science Education and Technology, Vol. 21, No. 6 (DECEMBER 2012), pp. 686-701 (16 pages) Context-based chemistry education aims at making connections between real life and the scientific ...
Join the event trusted by enterprise leaders for nearly two decades. VB Transform brings together the people building real enterprise AI strategy. Learn more Two popular approaches for customizing ...