The new question-of-the-week is: What are your favorite classroom games? In Part One, Shannon Jones, Jennifer Bay-Williams, Molly Ness, and Sheniqua Johnson shared their favorites. Today, Jenny Vo, ...
There’s no denying it: Classroom learning is changing. Classrooms today could be in person, online, or hybrid. Classrooms may be student-driven, might focus on project-based learning, or may offer ...
Two decades in, and it’s abundantly clear that one of the most effective ways to nurture the 21st century’s trademark skills—creativity, critical thinking, communication, collaboration—is by creating ...
I’m unboxing a huge MindWare delivery filled with brainy games and toys for my classroom. From magnetic design sets and viral Upsy Daisy flowers to Colorforms, Leaps and Legends, cooperative board ...
Incorporating game elements into lessons helps students feel more motivated and excited to participate. As a fourth-grade teacher, I’ve seen how gamification can transform a regular lesson into ...
When learning starts to feel like play, education stops preparing kids for the future and begins letting them ...
Through culturally relevant themes and virtual interactions, students learn to explore the world, their social relationships and how games work. As educators seek tools for online environments, one of ...
Creating board games based on vocabulary helps upper elementary students learn, build confidence, and have fun at the same ...
Schools should provide a window through which all students can see the future they want for themselves. Students arrive in the classroom with a diverse range of needs, and helping them succeed isn’t ...
If you are interested in exploring potential applications for XR in your learning environments, the summary of strengths and limitations below may help. Strengths of using XR in the classroom include: ...